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Settlement & Facilities

Build a Mini Starport, meet each resident's requirements, then build their facility. Check settlement requirements first; expand opening hours and stock details when needed.

Arrivals & Construction

1 · Build a Mini Starport

Meet visitors at the Starport after a notification; starting residents are an exception.

View the construction walkthrough →

2 · Meet Character Requirements

Raise friendship, shop, or request settlement as listed below.

View the Friendship system →

3 · Place and Build the Facility

Prepare the facility capsule and materials, place it, then finish construction.

View character quests →

Resident Requirements

Spending requirements count purchases from that character. See their page for additional arrival conditions.

WanderersEncounter routeFacility unlock gateResident facility
MarvinSettled from the startBuild the Office RV during the main questOffice RV
RohenMini Starport visitorFriendship 1 and ask to settleRohen's Store
Sgt. ChiliSettled from the startFriendship 1Oddities Museum
Long JohnMini Starport visitorFriendship 1Houseboat
A.O.IMini Starport visitorFriendship 1 and ask to settleA.O.I's Greenhouse
TealMini Starport visitorFriendship 1 and spend 1,500 CoinsTeal's Tent
LubanMini Starport visitorFriendship 1, spend 5,000 Coins, and ask to settleLuban's Furniture
CarvelForest–Desert borderAsk to settleCarvel's Salon
LinDeep Cave campFriendship 1Apothecary

Arrival conditions & special residents

These are mainly facility unlock requirements. Arrivals may also depend on quests and other residents; see each character's page for full conditions.

Saru: found in the hot-spring treehouse Passage and cannot settle; Passage is not a buildable resident facility.

Facility Opening Hours

Hours use the in-game clock. Shelf counts are items displayed each day, not the size of the possible stock pool.

FacilityResidentOpening hoursDaily shelvesMain services
Office RVMarvin06:00–19:00—Settlement management and main quests
Rohen's StoreRohen05:00–22:0010General goods and main quests
Oddities MuseumSgt. Chili05:00–21:005Museum and main quests
HouseboatLong John11:00–23:006Fishing, cooking and main quests
A.O.I's GreenhouseA.O.I06:00–22:006Ecology and farming
Teal's TentTeal06:00–20:008Clothing and main quests
Luban's FurnitureLuban05:00–20:0010Furniture and main quests
Carvel's SalonCarvel10:00–22:00—Hairstyling and main quests
ApothecaryLin01:00–23:005Herbs and main quests

Shelves & Stock

  • Daily Rotation & Candidate Pools: Unlocking adds an item to the possible stock pool, without guaranteeing it appears that day.
  • Visitor Stock & Facility Stock: A character's Starport and facility stock may differ.
  • Cave Black Market Service: An independent world service with its own daily stock pool, separate from resident facilities and loot drops.
View stock and unlocks →

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